Search Engine Optimisation
Content and email marketing
and even a bit of print design
Articles and blogs
John Salwitz looks back at the creation of coin-op classic Paperboy and working for Atari.
Jamie Fristrom recalls the creation of Spider-Man 2’s traversal mechanics.
Marianne Hayden on how story and design informed one of Uncharted: The Lost Legacy’s most memorable moments.
It’s been a while, so I thought I would update this blog with a little round-up of recent adventures, including a trop to E3 in Los Angeles.
Em Halberstadt on how careful use of sound design helps to tell the story of Night in the Woods.
Lizardcube’s Ben Fiquet on updating a childhood classic in Wonder Boy: The Dragon’s Trap.